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dc.contributor.authorIllger, Daniel
dc.date.accessioned2025-03-07T18:35:29Z
dc.date.available2025-03-07T18:35:29Z
dc.date.issued2020
dc.date.submitted2022-02-03T16:15:37Z
dc.identifierONIX_20220203_9783110695380_4
dc.identifierOCN: 1273981603
dc.identifier2509-4351
dc.identifierhttps://library.oapen.org/handle/20.500.12657/52648
dc.identifier.urihttps://doab-dev.siscern.org/handle/20.500.12854/162217
dc.description.abstractIn this study, the author develops a poetics of fantasy that calls into question the common interpretation of the genre as politically reactionary and aesthetically dull. On this basis, he argues that the video game has a specific affinity to the genre of fantasy, and he substantiates this thesis by analyzing artistically outstanding games such Dark Souls, Skyrim, and Hellblade.
dc.languageGerman
dc.relation.ispartofseriesCinepoetics
dc.rightsopen access
dc.subject.classificationthema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinema
dc.subject.classificationthema EDItEUR::G Reference, Information and Interdisciplinary subjects::GT Interdisciplinary studies::GTZ General studies and General knowledge
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCC Cultural studies::JBCC1 Popular culture
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies
dc.subject.otherFantasy
dc.subject.othergame studies
dc.subject.othergenre theory
dc.subject.otherTolkien research
dc.titleGrüne Sonnen
dc.title.alternativePoetik und Politik der Fantasy am Medium Videospiel
dc.typebook
oapen.identifier.doi10.1515/9783110695380
oapen.relation.isPublishedByaf2fbfcc-ee87-43d8-a035-afb9d7eef6a5
oapen.relation.isbn9783110695380
oapen.relation.isbn9783110693645
oapen.relation.isbn9783110695427
oapen.pages422
oapen.place.publicationBerlin/Boston
dc.seriesnumber9
dc.abstractotherlanguageIn this study, the author develops a poetics of fantasy that calls into question the common interpretation of the genre as politically reactionary and aesthetically dull. On this basis, he argues that the video game has a specific affinity to the genre of fantasy, and he substantiates this thesis by analyzing artistically outstanding games such Dark Souls, Skyrim, and Hellblade.


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