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dc.contributor.authorKousi, Nefeli
dc.contributor.authorWildeboer, Twan
dc.contributor.authorEggink, Wouter
dc.date.accessioned2025-03-07T19:32:34Z
dc.date.available2025-03-07T19:32:34Z
dc.date.issued2023
dc.date.submitted2023-12-06T14:10:29Z
dc.identifierONIX_20231206_9789401496476_40
dc.identifierhttps://library.oapen.org/handle/20.500.12657/85831
dc.identifier.urihttps://doab-dev.siscern.org/handle/20.500.12854/164049
dc.description.abstractIndustrial / commercial art & design
dc.languageEnglish
dc.rightsopen access
dc.subject.classificationbic Book Industry Communication::A The arts::AK Industrial / commercial art & design::AKP Product design
dc.subject.otherScenario Exploration System
dc.subject.otherSerious Game
dc.subject.otherScenario Development
dc.subject.otherResponsible Design
dc.subject.otherFuturing
dc.subject.otherFuture Scenario Development Design methodology
dc.titleChapter Connecting to the future
dc.title.alternativeUsing serious games and scenario development for responsible design
dc.typechapter
oapen.identifier.doi10.26530/9789401496476-038
oapen.relation.isPublishedBy13bfe6ff-4920-4639-b009-9a95232060a4
oapen.relation.isbn9789401496476
oapen.pages5
oapen.place.publicationGhent


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