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dc.contributor.authorPinchbeck, Dan
dc.date.accessioned2025-03-07T19:44:19Z
dc.date.available2025-03-07T19:44:19Z
dc.date.issued2013
dc.date.submitted2019-11-09 03:00:32
dc.date.submitted2020-04-01T09:36:19Z
dc.identifier1006111
dc.identifierOCN: 1057438354
dc.identifierhttp://library.oapen.org/handle/20.500.12657/24022
dc.identifier.urihttps://doab-dev.siscern.org/handle/20.500.12854/164378
dc.description.abstractA close examination about what is considered the most important first-person video game ever made and its influence on how we play games today
dc.languageEnglish
dc.relation.ispartofseriesLandmark Video Games
dc.rightsopen access
dc.subject.otherMedia
dc.subject.otherthema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guides
dc.subject.otherthema EDItEUR::W Lifestyle, Hobbies and Leisure::WD Hobbies, quizzes and games
dc.titleDOOM: SCARYDARKFAST
dc.typebook
oapen.identifier.doi10.3998/lvg.11878639.0001.001
oapen.relation.isPublishedByb7359529-e5f7-4510-a59f-d7dafa1d4d17
oapen.relation.isbn9780472071913;9780472051915
oapen.pages199
oapen.place.publicationAnn Arbor


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