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dc.contributor.authorMuscolo, Sara
dc.contributor.authorMalakuczi, Viktor
dc.date.accessioned2025-03-07T22:57:39Z
dc.date.available2025-03-07T22:57:39Z
dc.date.issued2023
dc.date.submitted2023-12-06T14:10:44Z
dc.identifierONIX_20231206_9789401496476_56
dc.identifierhttps://library.oapen.org/handle/20.500.12657/85847
dc.identifier.urihttps://doab-dev.siscern.org/handle/20.500.12854/170129
dc.description.abstractIndustrial / commercial art & design
dc.languageEnglish
dc.rightsopen access
dc.subject.classificationbic Book Industry Communication::A The arts::AK Industrial / commercial art & design::AKP Product design
dc.subject.otherHuman-centered manufacturing
dc.subject.otherspatial augmented reality
dc.subject.otherindustry 5.0
dc.subject.otherinteraction design
dc.subject.otheruser experience design
dc.titleChapter Design perspectives for the future of work in Industry 5.0 environment
dc.title.alternativeThe digital and physical space in Augmented Reality uses
dc.typechapter
oapen.identifier.doi10.26530/9789401496476-054
oapen.relation.isPublishedBy13bfe6ff-4920-4639-b009-9a95232060a4
oapen.relation.isbn9789401496476
oapen.pages5
oapen.place.publicationGhent


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