Chapter 1 Learning Engineering is a Process
| dc.contributor.author | Kessler, Aaron | |
| dc.contributor.author | Craig, Scotty D. | |
| dc.contributor.author | Goodell, Jim | |
| dc.contributor.author | Kurzweil, Dina | |
| dc.contributor.author | Greenwald, Scott W. | |
| dc.date.accessioned | 2025-11-27T08:54:35Z | |
| dc.date.available | 2025-11-27T08:54:35Z | |
| dc.date.issued | 2023 | |
| dc.date.submitted | 2024-12-19T16:39:16Z | |
| dc.identifier | https://library.oapen.org/handle/20.500.12657/96044 | |
| dc.identifier.uri | https://doab-dev.siscern.org/handle/20.500.12854/206176 | |
| dc.description.abstract | The Learning Engineering Toolkit is a practical guide to the rich and varied applications of learning engineering, a rigorous and fast-emerging discipline that synthesizes the learning sciences, instructional design, engineering design, and other methodologies to support learners. As learning engineering becomes an increasingly formalized discipline and practice, new insights and tools are needed to help education, training, design, and data analytics professionals iteratively develop, test, and improve complex systems for engaging and effective learning. Written in a colloquial style and full of collaborative, actionable strategies, this book explores the essential foundations, approaches, and real-world challenges inherent to ensuring participatory, data-driven, learning experiences across populations and contexts. | |
| dc.language | English | |
| dc.rights | open access | |
| dc.subject.classification | thema EDItEUR::J Society and Social Sciences::JN Education | |
| dc.subject.classification | thema EDItEUR::J Society and Social Sciences::JN Education::JNM Higher education, tertiary education | |
| dc.subject.classification | thema EDItEUR::J Society and Social Sciences::JN Education::JNV Educational equipment and technology, computer-aided learning (CAL) | |
| dc.subject.classification | thema EDItEUR::J Society and Social Sciences::JN Education::JNQ Open learning, distance education | |
| dc.subject.other | Learning Engineering Process,VR System,Playback,VR Environment,VR Experience,Learning Engineering,Low Literacy Users,Support Learner Engagement,Subject Matter Experts,Baking Chocolate Chip Cookies,Codebook Development,Business Process,Project Based Learning Experience,Context Circle,Electrostatic Representations,VR,Joint Attention,Electric Flux,Creation Portion,Learning Community Norms,Professional Development,Timelines,Holding,Eye In The Sky | |
| dc.title | Chapter 1 Learning Engineering is a Process | |
| dc.type | chapter | |
| oapen.identifier.doi | 10.4324/9781003276579-5 | |
| oapen.relation.isPublishedBy | fa69b019-f4ee-4979-8d42-c6b6c476b5f0 | |
| oapen.relation.isPartOfBook | 548c9831-1c33-4476-a81a-044b25086602 | |
| oapen.relation.isbn | 9781032208503 | |
| oapen.relation.isbn | 9781032232829 | |
| oapen.imprint | Routledge | |
| oapen.pages | 19 | |
| peerreview.review.type | Proposal | |
| peerreview.anonymity | Single-anonymised | |
| peerreview.reviewer.type | Internal editor | |
| peerreview.reviewer.type | External peer reviewer | |
| peerreview.review.stage | Pre-publication | |
| peerreview.open.review | No | |
| peerreview.publish.responsibility | Publisher | |
| peerreview.id | bc80075c-96cc-4740-a9f3-a234bc2598f1 | |
| peerreview.title | Proposal review |
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