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dc.contributor.authorToufic Ishaya El-Khoury*
dc.date.accessioned2021-02-12T10:09:35Z
dc.date.available2021-02-12T10:09:35Z
dc.date.issued2017*
dc.date.submitted2020-09-03 11:46:52*
dc.identifier47038*
dc.identifier.issn2414-0201*
dc.identifier.urihttps://directory.doabooks.org/handle/20.500.12854/63158
dc.description.abstractThis article explores the question of evil and its metaphysical and moral implications in a series of animated movie adaptations of the DC Universe produced since 2006. The contemporary evolution of the medium, called the “Iron Age of comics”, has seen the auto-reflexive nature of comics produce problems and themes related to the main question discussed in Christian theodicy: how can we perceive and define the possibility of evil in a world where God’s omnipotence should have eliminated such a possibility? Moreover, why does evil seem to spread indefinitely in spite of all the efforts deployed by superheroes to stop evil? We will discuss the problem of evil as a natural narrative topic in light of comics’ mythological and religious roots and with a particular study case: DC Comics Multiverse as an illustration of Leibniz’s “best of all possible worlds” argument.*
dc.languageEnglish*
dc.relation.ispartofseriesJournal for Religion, Film and Media*
dc.titleThe Problem of Evil in DC Universe Animated Movies, 2007–2016. DC Multiverse, an Ironic Illustration of Leibniz’s Theodicy?*
dc.title.alternativeThe Problem of Evil in DC Universe Animated Movies, 2007–2016*
dc.typechapter
oapen.relation.isPublishedBy5b80c228-3393-4862-a8e9-6c35a63484f1*
oapen.relation.isPartOfBookcc960d70-3fb0-4059-b5a8-cb973322114e*
oapen.pages59-74*
oapen.volume3/1*


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