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dc.contributor.editorSobota, Branislav
dc.contributor.editorCvetković, Dragan
dc.date.accessioned2021-04-20T16:23:35Z
dc.date.available2021-04-20T16:23:35Z
dc.date.issued2020
dc.identifierONIX_20210420_9781839626234_3079
dc.identifier.urihttps://directory.doabooks.org/handle/20.500.12854/67719
dc.description.abstractMixed reality is an area of computer research that deals with the combination of real-world and computer-generated data, where computer-generated objects are visually mixed into the real environment and vice versa in real time. It is the newest virtual reality technology. It usually uses 3D computer graphics technologies for visual presentation of the virtual world. The mixed reality can be created using the following technologies: augmented reality and augmented virtuality. Mixed and virtual reality, their applications, 3D computer graphics and related technologies in their actual stage are the content of this book. 3D-modeling in virtual reality, a stereoscopy, and 3D solids reconstruction are presented in the first part. The second part contains examples of the applications of these technologies, in industrial, medical, and educational areas.
dc.languageEnglish
dc.subject.classificationthema EDItEUR::U Computing and Information Technology::UY Computer science::UYZ Human–computer interactionen_US
dc.subject.otherUser interface design & usability
dc.titleMixed Reality and Three-Dimensional Computer Graphics
dc.typebook
oapen.identifier.doi10.5772/intechopen.77405
oapen.relation.isPublishedBy78a36484-2c0c-47cb-ad67-2b9f5cd4a8f6
oapen.relation.isbn9781839626234
oapen.relation.isbn9781839626227
oapen.relation.isbn9781839626241
oapen.imprintIntechOpen
oapen.pages180


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