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dc.contributor.editorBanks, Jaime
dc.date.accessioned2021-06-02T02:01:43Z
dc.date.available2021-06-02T02:01:43Z
dc.date.issued2017
dc.date.submitted2021-06-01T07:57:44Z
dc.identifierhttps://library.oapen.org/handle/20.500.12657/48875
dc.identifier.urihttps://directory.doabooks.org/handle/20.500.12854/70153
dc.description.abstractdigital bodies; social anatomy; technical anatomy
dc.languageEnglish
dc.relation.ispartofseriesDigital Formations
dc.rightsopen access
dc.subject.classificationbic Book Industry Communication::U Computing & information technology::UD Digital lifestyle
dc.subject.otherdigital bodies; social anatomy; technical anatomy
dc.subject.otherthema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides
dc.titleAvatar Assembled
dc.title.alternativeThe Social and Technical Anatomy of Digital Bodies
dc.typebook
oapen.identifier.doi10.3726/978-1-4331-3829-4
oapen.relation.hasChapterChapter Gesture and Movement
oapen.relation.hasChapterb4a7a98a-5f44-4344-88ba-19f531c3414b
oapen.relation.isbn9781433143267


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Chapters in this book

  • Popat, Sita (2017)
    Three players bring their avatars to the same in-game location to start a quest together. As they arrive, the gnome bounces on the spot and waves. The elf throws back her head in laughter before dancing with a provocative ...
  • Popat, Sita (2017)
    Three players bring their avatars to the same in-game location to start a quest together. As they arrive, the gnome bounces on the spot and waves. The elf throws back her head in laughter before dancing with a provocative ...