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dc.contributor.authorMONTELEONE, ERMINIO
dc.contributor.authorPIERGUIDI, LAPO
dc.date.accessioned2025-03-08T04:11:24Z
dc.date.available2025-03-08T04:11:24Z
dc.date.issued2022
dc.date.submitted2022-12-22T16:06:56Z
dc.identifierONIX_20221222_9788855186469_61
dc.identifier2704-5919
dc.identifierhttps://library.oapen.org/handle/20.500.12657/60399
dc.identifier.urihttps://doab-dev.siscern.org/handle/20.500.12854/178542
dc.description.abstractThe chapter presents a case study based on the design, development, and testing of an interactive 360° video applied to the teaching of Sensory Analysis of Food at the University of Florence. The case study describes the design of 360° video storyboards and the creation of the video by the use of 360° cameras for reproducing a sensory laboratory environment. Video enrichment with Vivista, an educational software allowing lecturers to embed interaction points (e.g. quizzes, texts, images) within the 360° videos is also described. Different immersive modalities for the use of the videos with students in different contexts are described and discussed. The chapter concludes with a reflection on the opportunities that 360° videos may provide to university students for practice and experience.
dc.languageItalian
dc.relation.ispartofseriesStudi e saggi
dc.rightsopen access
dc.subject.other360 video
dc.subject.othertechnology-enhanced learning
dc.subject.otherhigher education
dc.subject.othersensory science
dc.subject.otherthema EDItEUR::J Society and Social Sciences::JN Education
dc.titleChapter Il video a 360° come supporto didattico. Un caso di studio nell’insegnamento di Analisi Sensoriale degli Alimenti
dc.typechapter
oapen.identifier.doi10.36253/978-88-5518-646-9.11
oapen.relation.isPublishedBy2ec4474d-93b1-4cfa-b313-9c6019b51b1a
oapen.relation.isbn9788855186469
oapen.pages8
oapen.place.publicationFlorence
dc.seriesnumber241
dc.abstractotherlanguageThe chapter presents a case study based on the design, development, and testing of an interactive 360° video applied to the teaching of Sensory Analysis of Food at the University of Florence. The case study describes the design of 360° video storyboards and the creation of the video by the use of 360° cameras for reproducing a sensory laboratory environment. Video enrichment with Vivista, an educational software allowing lecturers to embed interaction points (e.g. quizzes, texts, images) within the 360° videos is also described. Different immersive modalities for the use of the videos with students in different contexts are described and discussed. The chapter concludes with a reflection on the opportunities that 360° videos may provide to university students for practice and experience.


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